Associate Professor at Géodata Paris / Université Gustave Eiffel
Member of the GEOVIS research team at LASTIG
Maître de conférences à Géodata Paris / Université Gustave Eiffel
Teaching computer science, visualization, human-computer-interaction, and geomatics. Research on immersive geovisualization.
Enseignement de l’informatique, de la visualisation, de l’interaction humain-machine et de la géomatique. Recherche sur la géovisualisation immersive.
Worked on immersive visualization of origin-destination and trajectory data within the PEPR MOBIDEC project.
Recherche sur la visualisation immersive de données origine-destination et de trajectoires dans le cadre du projet PEPR MOBIDEC.
Worked in the COMMEDIA team on VR and immersive geovisualization projects related to the analysis and perception of the night sky (Noz Breizh project), as well as VR and AR prototypes of coastal areas.
Research work at the Scene Grammar Lab to investigate the acquisition of artificial scene grammar and spatial relations using immersive environments, as well as the perception of time inside metro stations.
Doctoral research on immersive geovisualization at the Architectural and Urban Ambiances Lab (CRENAU). Developed and evaluated methods to visualize multilayered and multi-scale urban data.
Led UX and evaluation work on a mobile crowdsourcing platform, including statistical analysis of user and perceptual quality studies.
An interactive teaching tool for geometric visibility, shadows, and sampling in 2D and 3D.
Un outil pédagogique interactif pour explorer la visibilité géométrique, les ombres et l’échantillonnage en 2D et en 3D.
Teaching activities across engineering and graduate programs in France and Germany.